Opertum

a black non-descript black car standing at the other side of the road

Description:

Appearance

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Personality

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Transformation Sequence

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Character Sheet

NameOpertumSexMale
RaceCybertronianSizeGargantuan
Move40 ft.
Strength7-2Hitpoints7d8 +44
Dexterity15+2Hit Dice7
Constitution14+2Armor Class (Mech)14
Intelligence16+3Armor Class (Alt)see below
Wisdom14+2Base Attack+3
Charisma16+3Initiative+2
AC and InitiativeNormal
Armor Class (Mech)14: Base 10 +2 (Dex), +4 (Class), +2 (Armor Boost), -4 (Size)
Armor Class (Freighter)14: Base 10 +2 (Dex), +4 (Class), +2 (Armor Boost), -4 (Size)
Armor Class (Tower)7: Base 10 -5 (Dex), +4 (Class), +2 (Armor Boost), -4 (Size)
Initiative+2: +2 (Dexterity Modifier)
ExperienceLevel 7 (Controller 7)
Got24.000
Need28.000
SkillsFeats
Skill NameAbilityPointsMiscTotal
AcrobaticsDex +22Armor Boost
AthleticsStr -2-2Armor Boost
Build/Repair (Complex) TInt +3-Crossfire
Build/Repair (Simple) CInt +31013Improved Linked Mind
Computer Use CTInt +31013Linked Mind
Concentration CCon +22Martial Firearms Proficiency
Disguise CCha +33Mini-Digits
Fine Manipulation CDex +210-8+4Team Tactics
Interaction CCha +31013Weapon Focus
Interaction (Companions) CCha +310+417
Knowledge (Cybertronian History) TInt +3--
Knowledge (Galaxy) TInt +3-
Knowledge (Planet Biology) TInt +3-
Knowledge (Planet Culture) TInt +3-
Knowledge (Planet Geography) TInt +3-
Knowledge (Planet History) TInt +3-
Knowledge (Warfare) TInt +3-
Pilot Dex +22
Pilot (hazard) Dex +2+24
Pilot (slick) Dex +2+46
Programming (Craft: Programs) CTDex +21012
Programming (Profession) CTWis +2-
SensesWis +22
StealthDex +2-12-10
Max Class Skill10
Saving Throws
Fortitude+4
Reflex+4
Will+6
Mech FormSingle Attacks
WeaponDamageCriticalTypeRangeAttack
Automatic Blaster Carbine5d819-20 / x3Energon150 ft.+2
Unarmed Attack2d820 / x2Energon--4
Freighter FormSingle Attacks
WeaponDamageCriticalTypeRangeAttack
Automatic Blaster Carbine5d819-20 / x3Energon150 ft.+2
Flamethrower6d8-Fire60ft.+1
Flamethrower6d8-Fire60ft.+1
Unarmed Attack2d820 / x2Energon--4
Tower FormSingle Attacks
WeaponDamageCriticalTypeRangeAttack
Automatic Blaster Carbine5d819-20 / x3Energon150 ft.-5
Automatic Blaster Carbine5d819-20 / x3Energon150 ft.-5
Shell Launcher6d8-Energon50 – 200ft.-6
Shell Launcher6d8-Energon50 – 200ft.-6
Shell Launcher6d8-Energon50 – 200ft.-6
GearSpecial Tires: This equipment grants a mechamorph character a bonus to its Pilot checks to avoid certain hazards. A vehicle cannot have more than one set of special tires. A vehicle without wheels cannot use special tires.
- All-Terrain Tires: This equipment grants a character a +2 enhancement bonus to Pilot checks to avoid any land-based terrain hazard.
- Snow Tires: This equipment grants a character a +4 bonus to Pilot checks to avoid ice, oil slicks, or similar slip hazards.
Tech GearNexus Sensors: The nexus generators in every mechamorph give off a unique energy signature that is impossible to hide. Not only do nexus sensors make invisibility, darkness, and most kinds of concealment irrelevant when other mechamorphs are concerned, it also provides the following advantages:
— Constant deathwatch effect with respect to other mechamorphs.
— Blindsight within 100 ft. with respect to other mechamorphs.
— Detect mechamorph at will, with an effect identical to detect evil except that instead of evil beings, mechamorphs register (at the same strength levels as those listed for clerics of evil deities).
Freighter Mode.(Weapons: 2 / Tech: 5)
Defense Tower ModeAssist Gunners (Ex): If Opertum’s weapons are manned, he may turn control of his weapons over to his gunners. The gunners then act on their own initiatives, targeting enemies using Opertum’s linked weapons. Opertum may turn over any number of his weapons to gunners in any given round. If Opertum turns over all of his weapons and does not fire any of them independently, he may be divide his BAB among the gunners’ attacks, adding portions of its own BAB to the gunners’ attack rolls. Opertum must decide how much of its BAB will be contributed before each attack roll is made.
Hardness: 9
Improved Aid Another (Ex): Opertum in structure form with weapons to bear can use the aid another action in special ways. First of all, Opertum can make the aid another action as an attack, rather than as a standard action. This means that a mechamorph with multiple attacks because of more than one linked weapon, high BAB, haste effect, or other benefits may aid multiple allies in a single round. Second, Opertum can use the aid another action in ranged combat, as well as melee combat. Third, if both the ally and enemy are inside his structure alt form, Opertum may use the aid another action as a free action.
Share Tech Gear (Ex): As a move action, Opertum may share the
benefits of any of his sensor tech gear with those claiming cover from him. Opertum
must use a move action each round to continue sharing the benefits.
Special PowerEnergy36 points total
Personal Forcefield (+4 AC, 1 hour / level)2 points
Stabilizer Overdrive (+4 Dex, 10 minutes / level)3 points
Triple-Changer-
True Strike (+20 att. on next attack roll)2 points
AbilitiesBonus Points: 3 (+2 for weapons only)
Advance Humanoid: Digit (Scout lvl 2)
Advanced Animal 1: Pride
Damage Reduction (Energon): 10/Energon
Damage Reduction (Total): 10/-
- Damage Reduction (Gargantuan): 10/-
Link (Ex): Opertum can give its companions orders as a free action. Convincing a companion to do something that seems unwise, suicidal, or incredibly tedious requires an Interaction check with a DC of at least 10, though the GM may put the DC as high as 30.
Mechamorph Companion: Digit
- Additional Companion: Pride
Share Feats (Ex): Opertum may “loan” any of its feats to one of its companions as a fullround action. Opertum and companion must in physical contact for the feat to be shared. Each companion may only take on one feat a time in this way, and each of Opertum’s feats may only be loaned to one companion at a time. The loaned feat reverts to Opertum within 24 hours if it is not given back before then.
Share Special Power (Ex): At Opertum’s option, it may have any special power that he activates upon himself also affect hit companion. The companion must be within 5 feet at the time of activation to receive the benefit. If the power has a duration other than instantaneous, it stops affecting the animal companion if the companion moves farther than 5 feet away and will not affect the companion again, even if it returns to Opertum
before the duration expires. Additionally, Opertum may activate a power with a target of You on its companion (with a range of touch) instead of on itself.
Weapon Focus: Automatic Blaster Carbine

Priorities;

Gear: 2 (4 pt.)
Gargantuan: -4 to hit

Bio:

Affiliation; Autobot
Function; Information Gatherer
Universe; Primax 710.9 Romeo

Opertum is what they call a rookie. relatively new out of the assembly line. He was the latest in a series to emulate soundwave. while not very effective in combat. the abilities of soundwave to work in the background were renonwed or reviled. depending who you would ask.

Opertum is a goverment type vehicle with several smaller transformers to help him. Digit is one of them. he can transform into a top of the line digital spycam. Pride is the other one. a proud animech that helps him with aerial missions

after some succesfull missions his cover was blown due to some information leaks.
he was pulled out of his current job. ever since he was waiting for another opportunity to prove himself.

2005 (Infiltration / Stormbringer)

Session 1

Session 2

Session 3 – .

Session 4

Session 5

Session 6

2006 (Escalation)

Session 7 – .

Session 8 – .

Session 9 – .

Opertum

Transformers - Tempus Exitium farlan